Friday, October 16, 2015

E-COM Strength and Opportunities



What Is SWOT Analysis?

SOURCE: https://businessolutioncenter.wordpress.com/2014/11/10/what-is-swot-analysis/


SWOT analysis is a structured practice used by an organization in advancing a strategic plan for mission and goal accomplishment. SWOT analysis lies in studying an organization's strengths, weaknesses, opportunities and threats in its organization environment.

You can likewise think of SWOT analysis as the measure of asking four relevant questions:

What moulds us strong?
What makes us weak?
What opportunities are in the marketplace by which we can earn profit?
What type of threats out there that can impair our organization, its mission and its goals?

SWOT delves into two types of environments: the internal environment, which focuses on strengths and weaknesses, and the external environment, which focuses on opportunities and threats (Grimsley).

 
SOURCE: VSO International

 
SMS STORY

Introduction
The proliferation of mobile phone service into rural areas of Papua New Guinea (PNG) in recent years has built a new medium of supporting workers based in such locations. The innovative SMS Story project is a controlled testing in which teachers at elementary schools receive resources via mobile phone text messages. These resources comprise of daily short stories and complementary lesson plans delineated to enhance the teaching of reading to students (Kaleebu, Gee, Maybanks, Jones, Jauk, & Watson, 2013).

Mobile technology in education in Papua New Guinea
Most of the teachers now own or utilise mobile phones. Baseline evidence for this study showed that 91.9% of the teachers have mobile phones and the technology has been utilised by many for some time –the average length of time that teachers had possessed a phone was 2.7 years. Answering the concerns about the effect of mobile phones on student learning (Watson, 2011), a policy was made and launched to give guidance to schools (Department of Education 2009). In previous years, many education and health development projects have commenced to explore other mobile strategies like bulk text messaging and free phone advice lines (Watson and Sabumei, 2013).

Executive Summary
According to Voluntary Service Overseas or VSO (Kaleebu, Gee, Maybanks, Jones, Jauk, & Watson, SMS Story Impact Assessment Report, 2013), the objective of the SMS Story research project was to analyze if daily mobile phone text message stories and lesson plans would progress children’s ability to read in Papua New Guinea (PNG) elementary schools. The research was a controlled test in which half of the teachers received text messages for five months and half did not. The stories and lesson plans were tailored to introduce children to reading English and followed elemental phonics and key word based methodology.

Teachers in the test received a cartoon poster explaining how to utilise the daily text messages and received a total of 100 text message stories and 100 relevant text message lessons for two academic terms.  They did not undergo any in-service training. Research was held in rural elementary schools in two provinces, Madang and Simbu, and has included a baseline reading assessment, midpoint lesson and classroom assessments and an end-point reading evaluation.

SMS Story was sponsored by the Australian Government, through a research grant from the Economic and Public Sector Program. The project was designed and managed by Voluntary Services Overseas, in partnership with the Department of Education.
 
Figure 1: SMS Story poster

 The Story The lesson plan
SOURCE OF BOTH PICTURES ABOVE:  VSO International

 Using software to send messages to a mass audience

Volunteer Service Overseas (VSO) is using a software programme called FrontlineSMS to be able to send text messages. This software has thrived in ensuring that 100% of active schools received all messages at the time frame of the term 2 mid-point survey (40 days into the programme).  FrontlineSMS is open source software and utilise a modem to transmit text messages from a laptop to target groups of users. It is software intended to utilise by nongovernment organisations and is free-of-charge (the software is free, yet users must still shoulder the cost of sending text messages).  FrontlineSMS shows advantages in its capacity to synchronise with Excel contact databases and save and access past received and sent messages. The cost of transmitting the messages is imposed by the SMS provider. The same SIM card is being used to send the messages so that teachers can determine the number of the sender and send responds by text message. The cost-benefit study of the trial is one of its more innovative features (Kaleebu, Gee, Maybanks, Jones, Jauk, & Watson, SMS Story Impact Assessment Report, 2013).

SWOT Analysis of SMS Story

STRENGTH:
·         Mobile phone technology grants for quick approach to required resources, eradicating the need to wait for arrival of books or the installation of media labs.
·         Mobile technology could present learners with an interactive and personalise education.
·         Mobile phones are handy and a natural fit for utilisation in the learning environment. They encourage teachers/students to learn “anytime and anywhere.”
·         Everyday text messages consisting of lesson plans and stories play as a cue to the teachers of their duties to follow and teach an effective methodology.  This daily admonition is better than resource books transported towards the schools at one time that teachers may not consult to at full length of the teaching term.
·         It is effortless to send reading resources to teachers early to facilitate readiness for lesson and classroom exercises.  For example, stories and lesson plans can be sent one day prior the scheduled lesson.  Sending SMSs in advance, like in the afternoon the day before and provide teachers the time to prepare lesson materials and probe the meaning of words.


WEAKNESSES:
·         This process is greatly dependent on the teacher who gets the daily SMSs.  So, in the instance that the teacher is away, the students may not be receive the reading resource.  Furthermore, if one day is missed, there is a glaring possibility that missing out on part of a successive serialised story will happen to the students.
·         The design is on the basis of a one-way communication model which diminishes the participation of schools and teachers in the planning process.  School events and activities are not taken into consideration. Hence, at times text messages may not be coached because schools students and teachers are occupied with special events of school and stories might not accord the “themes” that are components of elementary teachers’ medium term outlining.
·         Teachers were not given with ways of hearing sounds and figuring out the meaning of words utilised in the stories. Therefore, teachers are not acquainted with the sounds and words adopted in text messages; they may send inaccurate information to children, by possibly not correctly pronouncing words.
·         No other call from teachers for the text messages to be in any alternative language but English.

OPPORTUNITIES:
·         It is easy to send reading resources to students/teachers via mobile phone text messaging, rather than using courier services, postal or other ways to deliver books into schools.
·         SMS Story is expandable and extremely cost effective.  Increasing the number of teachers is quick and simple. In the actual setting, teachers could be persuaded to share and forward messages. Parents likewise could have access to better reading at home.
·         Text messages can be accessed on any mobile phone, even the basic handset. A project that includes text messaging does not desire participants to adopt a specific type, make or brand of mobile phone.
·         Text messages which cannot be conveyed to the recipient will usually be remained in the mobile phone provider of networks for the duration of around 24 hours.  Meaning that if a teacher’s mobile handset has run out of battery, or is turned off, the text message will come across once the phone is switched on, if such occurs in the 24 hours receiving of the text message.
·         Receipt of messages does not use a great amount of battery power. This is essential and valuable in contexts wherein teachers have restricted access to electricity for recharging batteries of mobile phone handset.
·         Receipt of text messages does not amount the user any money for mobile phone credit.
·         Sending text messages is ultimately cost effective.


THREATS:
·         FrontlineSMS may not function effectively with a massive number of teachers. This is for the reason that as the number of recipients increase, it entails more and more time for text messages to crossover to recipients.  For projects comprising of a very large number of recipients, other engagement of a network provider or software options will be necessary to be considered.
·         FrontlineSMS does not permit for pre-programming of text messages, for instance a week or a month prior. Therefore, messages have to be transmitted at the appointed time.  This staffing issue may be answered by automation technology.
·         There are no possibilities for outright feedback. Whereas FrontlineSMS permits teachers to text back with queries, it is impossible for teachers to generate a phone call to the same number for urgent questions.
·         The distribution of the resources to the school counts on the mobile phone network. If there are instances of network failure, resources will not arrive to the school as planned.  In many rural provinces in PNG, there is no mains electricity supply yet. Teachers may have restrained access to electricity; it means that it is sometimes hard for them to recharge their mobile phone handset batteries. In other cases, teachers need to shell out money to recharge their batteries at nearby trade stores. This was the only cost involved to using the SMS Story service, and had no effect on the levels of participation amongst the teachers in the active group.
·         The project restricted the length of lesson plans and stories to one text message that naturally constrains content. The dependability of phones to “stitch together” several text messages was a concern and so several text message length stories were not used.

RECOMMENDATION:

·         Providing ‘free’ phone numbers to permit teachers (and students) to hear songs, stories, new sounds and words;
·         Reporting and collecting basic education data and student assessment outputs;
·         Loading content (such as songs, stories or sounds) onto teachers’ mobile phones;
·         Employing software applications running in smartphones for student assessment or diagnostics of special educational needs;
·         Community or student reporting of teacher absenteeism; and
·         Using  complementary daily stories and activities this time, for adult literacy







FURTHER READINGS:

http://articles.bplans.com/how-to-perform-swot-analysis/




WORKS CITED

Grimsley, S. (n.d.). External Opportunities & Threats in SWOT Analysis: Examples & Definition. Retrieved October 16, 2015, from http://study.com/academy/lesson/external-opportunities-threats-in-swot-analysis-examples-definition-quiz.html
Kaleebu, N., Gee, A., Maybanks, N., Jones, R., Jauk, M., & Watson, A. H. (2013). SMS Story Impact Assessment Report. VSO, Papua New Guinea.
Kaleebu, N., Gee, A., Maybanks, N., Jones, R., Jauk, M., & Watson, A. H. (2013). SMS story: Early results of an innovative education trial. Contemporary PNG Studies , 19.

Thursday, October 15, 2015

The Medium is the Message



SOURCE: http://www.slideshare.net/annejo83/week-13-the-medium-is-the-message


Many scholarly articles have been written to give interpretation on Marshall McLuhan’s "The Medium is the Message.”


The Medium is the Massage was written in 1967, and in it, McLuhan confers writing, voice, and “electric” media, especially television, and their impacts on individuals, society and cognition (McLuhan).

Here is the video of Marshall McLuhan's full lecture about the "Medium is the Message" on ABC last June 27, 1977:

SOURCE:  https://www.youtube.com/watch?v=ImaH51F4HBw

Born in 1911 and passed away in 1980,  McLuhan had no opportunity to understand and experience the Web the way we are familiar with it today, but that never cease him from exerting a magnified influence on it.  It was McLuhan who first conveyed about communication and technology having the capacity to form a “global village.” As a primary educator and pioneered the study of communication and its evolution over time, McLuhan popularized a lot of observations about the effect of new forms of media and expression.  Most prominent to note, McLuhan’s expression “The medium is the message” has had a resounding effect not just on Web design but on mass media generally (Gross, 2011)


Amongst the divergent of interpretation of McLuhan’s “The Medium is the Message”, one glaring perception that has a strong resonance with electronic communication is the one from Visible Artifacts (Summary: The medium is the message, 2008).


The website deciphered that McLuhan is strongly reiterating the participatory role of information technology (essentially electronic communication) in some instances, and its mass media broadcast duty in others (McLuhan).


  • Electronic communication technology curtails distance by lessening the time it takes to talk amongst people and thus weakens social barriers.  McLuhan is believed to have contrived the term “global village,” (McLuhan) that could mean this is both in the sense of “it takes a village to raise a child” (p. 13); and in the sense of community (p. 10): electronic data storage and communication lets people to approach information that their family, peers and locality don’t have.
  • Various media use our sense of sight, touch, sound, smell, (taste?) in several ways, and this in return impacts the way we think and perceive the world, which in turn impacts the environment we create for ourselves.  That is the “massage” in the title.
  • The environment we breathe in is not visible to us, ingrained in it as we are.  One value of art is to draw our thinking to the world we live in.
  • Rowdy technologies can be mystifying to a settled environment.  People try to utilise the new technologies to stay doing what they have done with the old one (p. 74) (single loop) while not perceiving that the new tech essentially alters what can be done (double loop).
  • New media highlights a holistic instead of reductionistic mean of living: roles over goals.
  • The printing press helped transverse individualism in means that the oral tradition (bards) or the copied book (copied by monks) could not. Printing technology formed copyright, and electronic media may alter how that is devised.  He says that the perception of copyright derive with the onset of printing technology (p. 122), because the effort of duplicating texts was so strong that there was no readership by public, no commercial aspect, and  no public texts were shared amongst a small group of scholars.  Printing technology developed public readership, and instantly you could sell your books.  Battling piracy became significant, and thus copyright.  McLuha starts to consider the impact of cheap copying (Xeroxing) on copyright and how it turns easier to get around it (p. 123).

To summarize, allow me to have McLuhan explain himself through his own words:


"When I say the medium is the message, I'm saying that the motor

car is not a medium. The medium is the highway, the factories,

and the oil companies. That is the medium. In other words, the

medium of the car is the effects of the car. When you pull the

effects away, the meaning of the car is gone. The car as an

engineering object has nothing to do with these effects. The

car is a FIGURE in a GROUND of services. It's when you change

the GROUND that you change the car. The car does not operate as

the medium, but rather as one of the major effects of the medium.

So 'the medium is the message' is not a simple remark, and I've

always hesitated to explain it. It really means a hidden

environment of services created by an innovation, and the hidden

environment of services is the thing that changes people. *It

is the environment that changes people, not the technology*."



- Marshall McLuhan, Understanding Me: Lectures and Interviews

(2003).


  FURTHER READINGS:


http://www.leaderu.com/orgs/probe/docs/mcluhan.html


http://www.razonypalabra.org.mx/N/N80/V80/00A_Strate_V80.pdf


https://books.google.com.ph/books?id=jw16AgAAQBAJ&pg=PA182&lpg=PA182&dq=the+medium+is+the+massage+in+electronic+communication&source=bl&ots=cmfXr5f2vN&sig=xli-GE6Fu_xjrytdsRDiPhFYzZ4&hl=en&sa=X&ved=0CCwQ6AEwAzgKahUKEwiputfX08TIAhXLoZQKHdFBAS8#v=onepage&q=the%20medium%20is%20the%20massage%20in%20electronic%20communication&f=false


REFERENCES


Gross, J. (4 July, 2011). The Medium Is The Message. Retrieved 16 October, 2015, from Smashing Magazine: http://www.smashingmagazine.com/201107/the-medium-is-the-message/

McLuhan, M. (n.d.). wikipedia.org. Retrieved 16 October, 2015, from http://en.wikipedia.org/wiki/Marshall_McLuhan

Summary: The medium is the message. (21 September, 2008). Retrieved 16 October, 2015, from Visible Artifacts: http://visual.placodermi.org/2008/09/21/the-medium-is-the-massage/